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Home Guide and Tips Tutorial Tomb building - part II
Tomb building - part II PDF Print
Written by Paperpin Monday, 12 October 2009 21:32
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Tomb building - part II
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As promised, here's the second part of the official tomb building guide.

Enjoy!

Players can take their Sims on new journeys to famous real-world inspired destinations around the globe for the first time ever and seek out new adventures. While exploring the landmarks of an exotic city, there is no telling what the Sims will find. From mastering martial arts in Shang Simla, China, discovering rich culture and famous landmarks on a romantic getaway to Champs Les Sims, France or exploring the depths of ancient tombs in Al Simhara, Egypt, players can take their Sims on a journey that will change their Sims’ lives. Players can accept challenges to search for secret treasures, learn new skills and chase down new personal opportunities, meet new Sims with unique personalities, share their culture and bring them home, discover new styles on their travels, and share everything they encounter on their adventures with the world through personal photographs, movies, and stories.

In The Sims 3 World Adventures, you can build like never before and share simple or complex tombs, hidden caves, and catacombs you’ve created with other Sims players. Building tombs is an entirely new way to enjoy Build and Buy Modes in the game and adds a new element to the adventure gameplay as a first for The Sims. To continue the lesson in adventure building, we’ve outlined additional objects that you can use and triggers that will activate behaviors—cause and effect style. Plus, we have more tips. We can’t wait to see what you’ll create!

Additional New Objects + Tweaks to Existing Objects

Note: Triggers and Activated Behaviors are set up using the Ctrl + Shift + Left Click Buy Mode interaction described above.

  • Hole in the Wall and Floor: The Hole in the Wall and Floor objects are small, rune inscribed holes in which Sims can seek treasure or hidden switches. Beware, as bugs may come flowing out! The Hidden Switch Trigger can be used to set off Activated Behaviors. Holes in the Wall and Floor can be set to Appear or Disappear. Furthermore, treasure can be hidden inside them for Sims who take the time to look!
  • Keystone Panel and Keystones: Every tomb should have keys! Keystone Panels have the Insert Keystone Trigger, which can be used to set off Activated Behaviors. Most commonly are opening of locked doors or treasure chests. Keystone Panels can be set to accept generic Heart, Star, and Crescent keystones. Keystones can be found in tombs, inside chests, underneath rubble piles, or anywhere in which a treasure can be hidden.
  • Ancient Coin Pile: Ancient Coin piles are a great reward for Sims. They can be used to buy Adventure Rewards from the special merchant. Ancient Coin piles can be set to be Very Small, Small, Large, or Very Large.
  • Rubble Pile: Caves and ancient structures need cave-ins. You can block door ways, hallways, and rewards like Ancient Coins and Treasure Chests by placing a rubble pile on top of it. There are corner and flat wall rubble piles, as well as dark and light stone variants. Over time, Sims will hack away at them and clear them eventually to reveal switches or treasures. Tomb Designers are able to set the length of time it takes to clear the tomb.
  • Hidden Doors: Hidden Doors are great for hiding secret areas and surprising the players. These can be set to Locked, Unlocked, Visible, or Invisible, or even “Non-Discoverable.” Visible ones must be opened by patient and strong Sims, whereas Hidden ones must first be inspected. If locked, the doors can only be opened by a Trigger, as Locking, Unlocking, Hide, and Unhide are Activated Behaviors. Non-Discoverable doors cannot be inspected. In fact, they can only be found when the correct Trigger makes them appear!
  • Locking and Unlocking Doors: Doors can be set to Locked or Unlocked in tombs. This is a very straightforward way to gate Sims until they complete a puzzle. A simple example is to set the Unlock Activated Behavior on a Locked Door, that is Triggered when the Sim Steps On a Floor Switch.
  • Gigantic Boulder: These can be placed to block entrance to special areas, or an entire tomb. These huge boulders can only be destroyed with the mystical Pangu’s Axe, which can be found via an Adventure in China. The Gigantic Boulder is a great way to give players a reason to return to your tomb once they have Pangu’s Axe.

Last Updated on Monday, 12 October 2009 21:53