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Home Meeting with the producers The Sims 3 preview with the producer MJ Chun (first part) - Clothing, hairs, accessories and exportation
The Sims 3 preview with the producer MJ Chun (first part) - Clothing, hairs, accessories and exportation PDF Print
Written by CriCri Saturday, 21 March 2009 01:59
Article Index
The Sims 3 preview with the producer MJ Chun (first part)
Creating a Sim: body shapes, height, color palette and patterns
Clothing, hairs, accessories and exportation
Disappointing customization and deja-vu feelings
Traits and personality
All Pages


Accessori Accessori

Hair, Clothing, Accessories & co.

We can't edit shapes or overlay clothes, such as a jacket over a top. As in The Sims 2, combinations like jacket and shirt, sweaters, tops, etc. are not editable. A good innovation is that we can choose the footwear, naked feet included! We can change the color of every element and also choose a fabric. As we said a few lines ago, clothes have different slides too, and we don't have to use the same color all over the suit. As for hairs and accessories, MJ briefly showed us something, but the undersigned are a bit "moles" and we haven't seen that much. Drawing on some Q&A published on the official English website, we must inform you there are no curly hairstyles, only a bit wavy ones. It's true that they look more realistic and less wig-ish as in The Sims 2, but locks and curls are definitely not featured in the game. Who knows, maybe EA has signed a contract with the hairstylists of the world to compell us to straighten our curls?! Just kidding, we hope they will be realized soon, as afro hairstyles have been realized for men and women. Some items can also be customized with flowers, bands and hats.
Jewelry addicted won't have to wait EP number 6 to have jewels, since there will be earrings, bracelets and necklaces. No piercings or tattoos, and earrings are only for adults and teens. We'll also have different kinds of glasses.

Faces can be customized with freckles, beautymarks and wrinkles.

Exporting files and the Exchange

Let's get back to The Sims 2. Can you remember what we had to do to export a Sim? We had to launch the BodyShop, and if the Sim was made in the game we had to use SimPE and then the BodyShop to extract it. In The Sims 3 things will be similar to Sims 2 Pets. When creating a Pet we can export it both on the Exchange and in a single file directly from the game, or again save the breed. That's how things work in Sims 3. There is no more BodyShop, everything can be done in the CAS and we can export the full Sim as well as each single element. For example we can save hair color combinations, pattern combinations and so on, and export the single item or the whole.
MJ kept claiming how easy is to share files on the Exchange, and that's why we asked her if we can still save files in our local directories, then take them and upload them on our websites. Thank God she said we can! The same thing works for furniture, lots, etc.
Last Updated on Saturday, 19 February 2011 23:37